Beta 2
Thanks for all the great feedback; it's really rewarding to see people playing and enjoying my game. I'm super excited about this release, which incorporates a lot of requested and recommended changes, as well as a lot of polish.
Changelog
Features & UI
- Added: Tutorial and tips of the day
- Added: Controller support 🎮
- Added: New controller-friendly menu & options
- Added: Kids mode. Includes simplified controls (auto-aim), some easier balance adjustments, 10 stage limit (so victory is actually achievable)
- Added: Option to pause between stages
- Added: Fullscreen toggle option
- Added: Music and a couple sound effects (this is mostly for testing)
- Added: Easter egg for high-score achiever who made liberal use of timeshift
- Fixed: Lots of bugs 🐛
Balance & Gameplay
- Changed: Increased value of Drone Tek drops from 0.5 to 1.0
- Changed: Lengthened timeout for upgrade notification toasts
- Fixed: Sticky collisions when colliding with the boss
Testing Requests
I would really appreciate testing and feedback on the controller scheme as I had a lot of challenges making that feel good and am still not 100% happy with it.
Also, looking for feedback on the new Tutorial and whether it makes the game a little more accessible for first time players.
Next Release
The focus for the next release will be combat dynamics, mechanics and balance. I've got a lot of ideas for new weapons, and I'd like to expand the Tek mechanic with new and fun weapons.
Files
Get Baneseed
Baneseed
A stylish twin-stick shooter with procedural, dynamic combat
Status | In development |
Author | sebjugate |
Genre | Shooter |
Tags | Bullet Hell, Retro, Shoot 'Em Up, Space, Top down shooter, Twin Stick Shooter |
Languages | English |
More posts
- BANESEED 0.3 and call for testersAug 14, 2021
- Hotfix: Menu disabled after ending a runJan 08, 2021
- Gameplay trailer!Jan 08, 2021
- UpdateJan 01, 2021
Leave a comment
Log in with itch.io to leave a comment.